v111: Implement in-map zoom for islands/planets + create planet modal

- Islands: clicking zooms camera to island position using flyTo()
- Planets: same zoom behavior + Create Planet button with modal
- Search bar repositioned higher (top: 52px, z-index: 600)
- Removed unnecessary Create Island button (islands auto-create with profiles)
- Added zoomed overlay UI with back button, info, and post actions

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Your Name 2026-01-24 21:10:13 +00:00
parent e8af1a6a08
commit b6b176271b
5 changed files with 303 additions and 721 deletions

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@ -1,7 +1,7 @@
{ {
"name": "sociowire-frontend", "name": "sociowire-frontend",
"private": true, "private": true,
"version": "0.0.110", "version": "0.0.111",
"type": "module", "type": "module",
"scripts": { "scripts": {
"dev": "vite --host 0.0.0.0", "dev": "vite --host 0.0.0.0",

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@ -19,10 +19,10 @@
/* Search bar - fixed below topbar */ /* Search bar - fixed below topbar */
.islands-world-search { .islands-world-search {
position: fixed; position: fixed;
top: 56px; top: 52px;
left: 50%; left: 50%;
transform: translateX(-50%); transform: translateX(-50%);
z-index: 100; z-index: 600;
display: flex; display: flex;
align-items: center; align-items: center;
gap: 6px; gap: 6px;
@ -366,40 +366,26 @@
} }
} }
/* Island Terrain View */ /* Island Zoomed Overlay */
.island-terrain-view { .island-zoomed-overlay {
position: fixed; position: fixed;
inset: 0;
z-index: 500;
background: linear-gradient(180deg, #0a1628 0%, #0d2847 100%);
animation: terrainFadeIn 0.4s ease;
}
@keyframes terrainFadeIn {
from {
opacity: 0;
transform: scale(1.1);
}
to {
opacity: 1;
transform: scale(1);
}
}
.island-terrain-header {
position: absolute;
top: 0; top: 0;
left: 0; left: 0;
right: 0; right: 0;
z-index: 100; z-index: 500;
pointer-events: none;
}
.island-zoomed-header {
display: flex; display: flex;
align-items: center; align-items: center;
justify-content: space-between; justify-content: space-between;
padding: 16px 24px; padding: 16px 24px;
background: linear-gradient(180deg, rgba(10, 22, 40, 0.95) 0%, rgba(10, 22, 40, 0) 100%); background: linear-gradient(180deg, rgba(10, 22, 40, 0.95) 0%, rgba(10, 22, 40, 0) 100%);
pointer-events: auto;
} }
.island-terrain-back { .island-zoomed-back {
display: flex; display: flex;
align-items: center; align-items: center;
gap: 8px; gap: 8px;
@ -414,35 +400,35 @@
transition: all 0.2s ease; transition: all 0.2s ease;
} }
.island-terrain-back:hover { .island-zoomed-back:hover {
background: rgba(56, 189, 248, 0.2); background: rgba(56, 189, 248, 0.2);
border-color: rgba(56, 189, 248, 0.5); border-color: rgba(56, 189, 248, 0.5);
} }
.island-terrain-info { .island-zoomed-info {
text-align: center; text-align: center;
} }
.island-terrain-info h2 { .island-zoomed-info h2 {
margin: 0; margin: 0;
font-size: 20px; font-size: 20px;
font-weight: 700; font-weight: 700;
color: #38bdf8; color: #38bdf8;
} }
.island-terrain-type { .island-zoomed-info span {
font-size: 12px; font-size: 12px;
color: rgba(255, 255, 255, 0.6); color: rgba(255, 255, 255, 0.6);
text-transform: uppercase; text-transform: uppercase;
letter-spacing: 1px; letter-spacing: 1px;
} }
.island-terrain-actions { .island-zoomed-actions {
display: flex; display: flex;
gap: 10px; gap: 10px;
} }
.island-terrain-action { .island-zoomed-action {
display: flex; display: flex;
align-items: center; align-items: center;
gap: 8px; gap: 8px;
@ -456,90 +442,21 @@
transition: all 0.2s ease; transition: all 0.2s ease;
} }
.island-terrain-action:hover { .island-zoomed-action:hover {
background: rgba(255, 255, 255, 0.15); background: rgba(255, 255, 255, 0.15);
} }
.island-terrain-post { .island-zoomed-post {
background: linear-gradient(135deg, #10b981, #059669); background: linear-gradient(135deg, #10b981, #059669);
border: none; border: none;
font-weight: 600; font-weight: 600;
} }
.island-terrain-post:hover { .island-zoomed-post:hover {
transform: scale(1.05); transform: scale(1.05);
box-shadow: 0 4px 16px rgba(16, 185, 129, 0.4); box-shadow: 0 4px 16px rgba(16, 185, 129, 0.4);
} }
.island-terrain-canvas {
position: absolute;
inset: 0;
}
.island-terrain-map {
width: 100%;
height: 100%;
}
.island-terrain-loading {
position: absolute;
inset: 0;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 16px;
}
.island-terrain-loading p {
color: rgba(255, 255, 255, 0.8);
font-size: 16px;
}
/* Terrain post markers */
.terrain-post-marker {
cursor: pointer;
transition: transform 0.2s ease;
}
.terrain-post-marker:hover {
transform: scale(1.1);
z-index: 100;
}
.terrain-post-icon {
width: 40px;
height: 40px;
background: linear-gradient(135deg, #38bdf8, #06b6d4);
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
color: white;
font-size: 16px;
box-shadow: 0 4px 16px rgba(56, 189, 248, 0.5);
}
.terrain-post-title {
position: absolute;
top: 100%;
left: 50%;
transform: translateX(-50%);
margin-top: 4px;
padding: 4px 8px;
background: rgba(15, 23, 42, 0.9);
border-radius: 8px;
font-size: 11px;
color: white;
white-space: nowrap;
opacity: 0;
transition: opacity 0.2s;
}
.terrain-post-marker:hover .terrain-post-title {
opacity: 1;
}
/* Responsive */ /* Responsive */
@media (max-width: 768px) { @media (max-width: 768px) {
.islands-world-title { .islands-world-title {

View File

@ -14,21 +14,19 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
const { t } = useTranslation(); const { t } = useTranslation();
const { authenticated, username } = useAuth(); const { authenticated, username } = useAuth();
const containerRef = useRef(null); const containerRef = useRef(null);
const terrainRef = useRef(null);
const mapRef = useRef(null); const mapRef = useRef(null);
const terrainMapRef = useRef(null);
const markersRef = useRef([]); const markersRef = useRef([]);
const animationRef = useRef(null); const animationRef = useRef(null);
const islandPositionsRef = useRef(new Map()); // Store island positions
const [islands, setIslands] = useState([]); const [islands, setIslands] = useState([]);
const [loading, setLoading] = useState(true); const [loading, setLoading] = useState(true);
const [searchQuery, setSearchQuery] = useState(''); const [searchQuery, setSearchQuery] = useState('');
const [hoveredIsland, setHoveredIsland] = useState(null); const [hoveredIsland, setHoveredIsland] = useState(null);
// Terrain view state // Zoomed island state
const [zoomedIsland, setZoomedIsland] = useState(null); const [zoomedIsland, setZoomedIsland] = useState(null);
const [islandPosts, setIslandPosts] = useState([]); const [isZooming, setIsZooming] = useState(false);
const [terrainLoading, setTerrainLoading] = useState(false);
// Fetch islands // Fetch islands
useEffect(() => { useEffect(() => {
@ -58,34 +56,67 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
) )
: islands; : islands;
// Load island posts when zooming into terrain view // Handle zoom to island
useEffect(() => {
if (!zoomedIsland) {
setIslandPosts([]);
return;
}
setTerrainLoading(true);
fetchIslandPosts(zoomedIsland.username || zoomedIsland.id, { limit: 50 })
.then(posts => {
setIslandPosts(posts || []);
setTerrainLoading(false);
})
.catch(err => {
console.warn('[IslandsWorld] Failed to fetch island posts:', err);
setIslandPosts([]);
setTerrainLoading(false);
});
}, [zoomedIsland]);
// Handle zoom into island terrain
const handleZoomToIsland = useCallback((island) => { const handleZoomToIsland = useCallback((island) => {
setZoomedIsland(island); if (!mapRef.current || isZooming) return;
}, []);
// Handle back from terrain view const pos = islandPositionsRef.current.get(island.username || island.id);
const handleBackFromTerrain = useCallback(() => { if (!pos) return;
setIsZooming(true);
setZoomedIsland(island);
// Stop the rotation animation
if (animationRef.current) {
cancelAnimationFrame(animationRef.current);
animationRef.current = null;
}
// Fly to island position with high zoom
mapRef.current.flyTo({
center: [pos.lng, pos.lat],
zoom: 6,
pitch: 60,
bearing: 0,
duration: 1500,
essential: true
});
mapRef.current.once('moveend', () => {
setIsZooming(false);
});
}, [isZooming]);
// Handle zoom out (back to world view)
const handleZoomOut = useCallback(() => {
if (!mapRef.current || isZooming) return;
setIsZooming(true);
mapRef.current.flyTo({
center: [0, 0],
zoom: 1,
pitch: 50,
bearing: 0,
duration: 1500,
essential: true
});
mapRef.current.once('moveend', () => {
setZoomedIsland(null); setZoomedIsland(null);
}, []); setIsZooming(false);
// Restart rotation animation
let bearing = 0;
function animate() {
bearing += 0.05;
if (bearing >= 360) bearing = 0;
mapRef.current?.rotateTo(bearing, { duration: 100 });
animationRef.current = requestAnimationFrame(animate);
}
animate();
});
}, [isZooming]);
// Initialize MapLibre // Initialize MapLibre
useEffect(() => { useEffect(() => {
@ -104,7 +135,7 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
id: 'background', id: 'background',
type: 'background', type: 'background',
paint: { paint: {
'background-color': '#0a1628' // Deep ocean 'background-color': '#0a1628'
} }
} }
] ]
@ -122,23 +153,14 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
map.on('load', () => { map.on('load', () => {
// Add ocean gradient layer // Add ocean gradient layer
const oceanGradientData = createOceanGradient(centerLng, centerLat); const oceanGradientData = createOceanGradient(centerLng, centerLat);
map.addSource('ocean-gradient', { map.addSource('ocean-gradient', { type: 'geojson', data: oceanGradientData });
type: 'geojson',
data: oceanGradientData
});
map.addLayer({ map.addLayer({
id: 'ocean-glow', id: 'ocean-glow',
type: 'fill', type: 'fill',
source: 'ocean-gradient', source: 'ocean-gradient',
paint: { paint: {
'fill-color': [ 'fill-color': ['interpolate', ['linear'], ['get', 'intensity'],
'interpolate', 0, '#0a1628', 0.5, '#0d2847', 1, '#1e3a5f'
['linear'],
['get', 'intensity'],
0, '#0a1628',
0.5, '#0d2847',
1, '#1e3a5f'
], ],
'fill-opacity': 0.8 'fill-opacity': 0.8
} }
@ -174,6 +196,9 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
const lng = centerLng + baseX + jitterX; const lng = centerLng + baseX + jitterX;
const lat = centerLat + baseY + jitterY; const lat = centerLat + baseY + jitterY;
// Store position for zoom
islandPositionsRef.current.set(island.username || island.id, { lng, lat });
const el = createIslandMarker(island, idx, t, username); const el = createIslandMarker(island, idx, t, username);
el.addEventListener('mouseenter', () => setHoveredIsland(island)); el.addEventListener('mouseenter', () => setHoveredIsland(island));
@ -182,16 +207,14 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
e.stopPropagation(); e.stopPropagation();
const action = e.target.closest('[data-action]')?.dataset?.action; const action = e.target.closest('[data-action]')?.dataset?.action;
if (action === 'profile') { if (action === 'profile') {
// Navigate to user profile
window.location.href = `/profile/${island.username}`; window.location.href = `/profile/${island.username}`;
return; return;
} }
if (action === 'edit') { if (action === 'edit') {
// Navigate to island edit
window.location.href = `/island/${island.username}/edit`; window.location.href = `/island/${island.username}/edit`;
return; return;
} }
// Default: zoom into island terrain // Zoom to island
handleZoomToIsland(island); handleZoomToIsland(island);
}); });
@ -207,7 +230,7 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
markersRef.current = markers; markersRef.current = markers;
// Gentle rotation // Gentle rotation (only when not zoomed)
let bearing = 0; let bearing = 0;
function animate() { function animate() {
bearing += 0.05; bearing += 0.05;
@ -222,9 +245,10 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
if (animationRef.current) cancelAnimationFrame(animationRef.current); if (animationRef.current) cancelAnimationFrame(animationRef.current);
markersRef.current.forEach(({ marker }) => marker.remove()); markersRef.current.forEach(({ marker }) => marker.remove());
markersRef.current = []; markersRef.current = [];
islandPositionsRef.current.clear();
map.remove(); map.remove();
}; };
}, [filteredIslands, loading, handleZoomToIsland, t, username]); }, [filteredIslands, loading, t, username, handleZoomToIsland]);
return ( return (
<div className="islands-world"> <div className="islands-world">
@ -257,8 +281,8 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
{/* Main canvas */} {/* Main canvas */}
<div ref={containerRef} className="islands-world-canvas" /> <div ref={containerRef} className="islands-world-canvas" />
{/* Hovered island tooltip */} {/* Hovered island tooltip (only when not zoomed) */}
{hoveredIsland && ( {hoveredIsland && !zoomedIsland && (
<div className="islands-world-tooltip"> <div className="islands-world-tooltip">
<div className="tooltip-avatar"> <div className="tooltip-avatar">
{hoveredIsland.avatar_url ? ( {hoveredIsland.avatar_url ? (
@ -277,33 +301,24 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
</div> </div>
)} )}
{/* Zoomed island UI overlay */}
{/* Loading overlay */} {zoomedIsland && !isZooming && (
{loading && ( <div className="island-zoomed-overlay">
<div className="islands-world-loading"> <div className="island-zoomed-header">
<div className="loading-spinner" /> <button className="island-zoomed-back" onClick={handleZoomOut}>
<p>{t('worlds.loadingIslands')}</p>
</div>
)}
{/* Island Terrain View - Full screen when zoomed */}
{zoomedIsland && (
<div className="island-terrain-view">
<div className="island-terrain-header">
<button className="island-terrain-back" onClick={handleBackFromTerrain}>
<i className="fa-solid fa-arrow-left" /> <i className="fa-solid fa-arrow-left" />
<span>{t('worlds.backToIslands')}</span> <span>{t('worlds.backToIslands')}</span>
</button> </button>
<div className="island-terrain-info"> <div className="island-zoomed-info">
<h2>@{zoomedIsland.username}'s Island</h2> <h2>@{zoomedIsland.username}</h2>
<span className="island-terrain-type">{zoomedIsland.terrain_type || 'tropical'}</span> <span>{zoomedIsland.terrain_type || 'tropical'}</span>
</div> </div>
<div className="island-terrain-actions"> <div className="island-zoomed-actions">
<button className="island-terrain-action" onClick={() => window.location.href = `/profile/${zoomedIsland.username}`}> <button className="island-zoomed-action" onClick={() => window.location.href = `/profile/${zoomedIsland.username}`}>
<i className="fa-solid fa-user" /> <i className="fa-solid fa-user" />
</button> </button>
{username && username.toLowerCase() === (zoomedIsland.username || '').toLowerCase() && ( {username && username.toLowerCase() === (zoomedIsland.username || '').toLowerCase() && (
<button className="island-terrain-action island-terrain-post" onClick={() => { <button className="island-zoomed-action island-zoomed-post" onClick={() => {
window.dispatchEvent(new CustomEvent('sociowire:create-post', { window.dispatchEvent(new CustomEvent('sociowire:create-post', {
detail: { island: zoomedIsland.username } detail: { island: zoomedIsland.username }
})); }));
@ -314,221 +329,20 @@ export default function IslandsWorld({ theme, onIslandClick, onOpenMap, onOpenPl
)} )}
</div> </div>
</div> </div>
{/* Terrain canvas with posts */}
<div ref={terrainRef} className="island-terrain-canvas">
{terrainLoading ? (
<div className="island-terrain-loading">
<div className="loading-spinner" />
<p>{t('worlds.loadingTerrain')}</p>
</div> </div>
) : (
<IslandTerrainCanvas
island={zoomedIsland}
posts={islandPosts}
isOwner={username && username.toLowerCase() === (zoomedIsland.username || '').toLowerCase()}
/>
)} )}
</div>
{/* Loading overlay */}
{loading && (
<div className="islands-world-loading">
<div className="loading-spinner" />
<p>{t('worlds.loadingIslands')}</p>
</div> </div>
)} )}
</div> </div>
); );
} }
/**
* Island Terrain Canvas - renders the island as a large terrain with posts
*/
function IslandTerrainCanvas({ island, posts, isOwner }) {
const canvasRef = useRef(null);
const mapRef = useRef(null);
const terrainColors = {
'tropical': { main: '#2ecc71', sand: '#F5DEB3', water: '#1e90ff' },
'desert': { main: '#f39c12', sand: '#EDC9AF', water: '#4aa3df' },
'arctic': { main: '#3498db', sand: '#E8E8E8', water: '#5fa8d3' },
'volcanic': { main: '#e74c3c', sand: '#2C2C2C', water: '#ff6b6b' },
'meadow': { main: '#27ae60', sand: '#C2B280', water: '#5dade2' },
};
const colors = terrainColors[island.terrain_type] || terrainColors['tropical'];
useEffect(() => {
if (!canvasRef.current) return;
const map = new maplibregl.Map({
container: canvasRef.current,
style: {
version: 8,
sources: {},
layers: [
{
id: 'background',
type: 'background',
paint: { 'background-color': colors.water }
}
]
},
center: [0, 0],
zoom: 3,
pitch: 45,
bearing: 0,
attributionControl: false
});
mapRef.current = map;
map.on('load', () => {
// Create island terrain shape
const seed = island.seed || (island.username || '').charCodeAt(0) || 42;
const terrainData = generateTerrainGeoJSON(seed, colors.main, colors.sand);
map.addSource('terrain', { type: 'geojson', data: terrainData.island });
map.addSource('beach', { type: 'geojson', data: terrainData.beach });
// Beach layer
map.addLayer({
id: 'beach',
type: 'fill',
source: 'beach',
paint: {
'fill-color': colors.sand,
'fill-opacity': 0.9
}
});
// Island terrain layer
map.addLayer({
id: 'terrain',
type: 'fill',
source: 'terrain',
paint: {
'fill-color': colors.main,
'fill-opacity': 1
}
});
// Add terrain details (trees, rocks, etc.)
const detailsData = generateTerrainDetails(seed);
map.addSource('details', { type: 'geojson', data: detailsData });
map.addLayer({
id: 'details',
type: 'circle',
source: 'details',
paint: {
'circle-radius': ['get', 'size'],
'circle-color': ['get', 'color'],
'circle-opacity': 0.8
}
});
// Add posts as markers on the terrain
posts.forEach((post, idx) => {
const angle = (idx / Math.max(posts.length, 1)) * Math.PI * 2;
const radius = 0.01 + Math.random() * 0.02;
const lng = Math.cos(angle) * radius;
const lat = Math.sin(angle) * radius;
const el = document.createElement('div');
el.className = 'terrain-post-marker';
el.innerHTML = `
<div class="terrain-post-icon">
<i class="fa-solid ${post.media_type === 'video' ? 'fa-video' : post.media_type === 'image' ? 'fa-image' : 'fa-file-alt'}"></i>
</div>
<div class="terrain-post-title">${(post.title || post.caption || '').slice(0, 30)}...</div>
`;
el.addEventListener('click', () => {
window.dispatchEvent(new CustomEvent('sw:openPostDetail', { detail: { post } }));
});
new maplibregl.Marker({ element: el, anchor: 'bottom' })
.setLngLat([lng, lat])
.addTo(map);
});
});
return () => {
map.remove();
};
}, [island, posts, colors]);
return <div ref={canvasRef} className="island-terrain-map" />;
}
/**
* Generate terrain GeoJSON for island view
*/
function generateTerrainGeoJSON(seed, mainColor, sandColor) {
const rng = seededRandom(seed);
const numPoints = 24;
const islandPoints = [];
const beachPoints = [];
for (let i = 0; i < numPoints; i++) {
const angle = (i / numPoints) * Math.PI * 2;
const islandRadius = 0.025 + rng() * 0.015;
const beachRadius = islandRadius * 1.15;
islandPoints.push([Math.cos(angle) * islandRadius, Math.sin(angle) * islandRadius]);
beachPoints.push([Math.cos(angle) * beachRadius, Math.sin(angle) * beachRadius]);
}
// Close the polygons
islandPoints.push(islandPoints[0]);
beachPoints.push(beachPoints[0]);
return {
island: {
type: 'Feature',
geometry: { type: 'Polygon', coordinates: [islandPoints] }
},
beach: {
type: 'Feature',
geometry: { type: 'Polygon', coordinates: [beachPoints] }
}
};
}
/**
* Generate terrain details (trees, rocks, flowers)
*/
function generateTerrainDetails(seed) {
const rng = seededRandom(seed);
const features = [];
const detailCount = 30 + Math.floor(rng() * 20);
for (let i = 0; i < detailCount; i++) {
const angle = rng() * Math.PI * 2;
const radius = rng() * 0.02;
const lng = Math.cos(angle) * radius;
const lat = Math.sin(angle) * radius;
const type = rng();
let color, size;
if (type < 0.5) {
// Tree
color = '#228B22';
size = 4 + rng() * 3;
} else if (type < 0.75) {
// Rock
color = '#696969';
size = 2 + rng() * 2;
} else {
// Flower
color = ['#FF69B4', '#FFD700', '#FF6347', '#9370DB'][Math.floor(rng() * 4)];
size = 2 + rng();
}
features.push({
type: 'Feature',
geometry: { type: 'Point', coordinates: [lng, lat] },
properties: { color, size }
});
}
return { type: 'FeatureCollection', features };
}
/** /**
* Create a stylized island marker element * Create a stylized island marker element
*/ */
@ -545,8 +359,6 @@ function createIslandMarker(island, idx, t, currentUsername) {
}; };
const color = terrainColors[island.terrain_type] || terrainColors['tropical']; const color = terrainColors[island.terrain_type] || terrainColors['tropical'];
const seed = island.seed || idx; const seed = island.seed || idx;
// Generate unique island shape
const islandSVG = generateIslandSVG(seed, color); const islandSVG = generateIslandSVG(seed, color);
const postCount = island.content_count || 0; const postCount = island.content_count || 0;
const isOwner = currentUsername && island.username && const isOwner = currentUsername && island.username &&
@ -585,19 +397,14 @@ function generateIslandSVG(seed, color) {
const cy = size / 2; const cy = size / 2;
const numPoints = 10; const numPoints = 10;
// Generate organic shape
const points = []; const points = [];
for (let i = 0; i < numPoints; i++) { for (let i = 0; i < numPoints; i++) {
const angle = (i / numPoints) * Math.PI * 2; const angle = (i / numPoints) * Math.PI * 2;
const radiusVar = 0.55 + rng() * 0.45; const radiusVar = 0.55 + rng() * 0.45;
const r = (size / 2.5) * radiusVar; const r = (size / 2.5) * radiusVar;
points.push({ points.push({ x: cx + Math.cos(angle) * r, y: cy + Math.sin(angle) * r });
x: cx + Math.cos(angle) * r,
y: cy + Math.sin(angle) * r
});
} }
// Create smooth path
let path = `M ${points[0].x} ${points[0].y}`; let path = `M ${points[0].x} ${points[0].y}`;
for (let i = 0; i < numPoints; i++) { for (let i = 0; i < numPoints; i++) {
const curr = points[i]; const curr = points[i];
@ -608,7 +415,6 @@ function generateIslandSVG(seed, color) {
} }
path += ' Z'; path += ' Z';
// Add decorations
const numTrees = 3 + Math.floor(rng() * 4); const numTrees = 3 + Math.floor(rng() * 4);
let trees = ''; let trees = '';
for (let i = 0; i < numTrees; i++) { for (let i = 0; i < numTrees; i++) {
@ -635,25 +441,16 @@ function generateIslandSVG(seed, color) {
</radialGradient> </radialGradient>
<filter id="glow-${seed}"> <filter id="glow-${seed}">
<feGaussianBlur stdDeviation="4" result="blur"/> <feGaussianBlur stdDeviation="4" result="blur"/>
<feMerge> <feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter> </filter>
</defs> </defs>
<!-- Beach ring -->
<path d="${path}" fill="#F5DEB3" transform="scale(1.08) translate(-5.6, -5.6)" opacity="0.6"/> <path d="${path}" fill="#F5DEB3" transform="scale(1.08) translate(-5.6, -5.6)" opacity="0.6"/>
<!-- Main island -->
<path d="${path}" fill="url(#ig-${seed})" filter="url(#glow-${seed})"/> <path d="${path}" fill="url(#ig-${seed})" filter="url(#glow-${seed})"/>
<!-- Trees -->
${trees} ${trees}
</svg> </svg>
`; `;
} }
/**
* Create starfield GeoJSON
*/
function createStarfield(count) { function createStarfield(count) {
const features = []; const features = [];
for (let i = 0; i < count; i++) { for (let i = 0; i < count; i++) {
@ -672,9 +469,6 @@ function createStarfield(count) {
return { type: 'FeatureCollection', features }; return { type: 'FeatureCollection', features };
} }
/**
* Create ocean gradient GeoJSON
*/
function createOceanGradient(centerLng, centerLat) { function createOceanGradient(centerLng, centerLat) {
const features = []; const features = [];
const rings = 10; const rings = 10;
@ -683,10 +477,7 @@ function createOceanGradient(centerLng, centerLat) {
const coords = []; const coords = [];
for (let j = 0; j <= 64; j++) { for (let j = 0; j <= 64; j++) {
const angle = (j / 64) * Math.PI * 2; const angle = (j / 64) * Math.PI * 2;
coords.push([ coords.push([centerLng + Math.cos(angle) * radius, centerLat + Math.sin(angle) * radius]);
centerLng + Math.cos(angle) * radius,
centerLat + Math.sin(angle) * radius
]);
} }
features.push({ features.push({
type: 'Feature', type: 'Feature',
@ -697,9 +488,6 @@ function createOceanGradient(centerLng, centerLat) {
return { type: 'FeatureCollection', features }; return { type: 'FeatureCollection', features };
} }
/**
* Seeded random number generator
*/
function seededRandom(seed) { function seededRandom(seed) {
let s = seed; let s = seed;
return function() { return function() {

View File

@ -19,10 +19,10 @@
/* Search bar - fixed below topbar */ /* Search bar - fixed below topbar */
.planets-world-search { .planets-world-search {
position: fixed; position: fixed;
top: 56px; top: 52px;
left: 50%; left: 50%;
transform: translateX(-50%); transform: translateX(-50%);
z-index: 100; z-index: 600;
display: flex; display: flex;
align-items: center; align-items: center;
gap: 6px; gap: 6px;

View File

@ -2,13 +2,12 @@ import React, { useEffect, useRef, useState, useCallback } from 'react';
import { useTranslation } from 'react-i18next'; import { useTranslation } from 'react-i18next';
import maplibregl from 'maplibre-gl'; import maplibregl from 'maplibre-gl';
import 'maplibre-gl/dist/maplibre-gl.css'; import 'maplibre-gl/dist/maplibre-gl.css';
import { fetchPlanets } from '../../api/client'; import { fetchPlanets, createPlanet } from '../../api/client';
import { useAuth } from '../../auth/AuthContext'; import { useAuth } from '../../auth/AuthContext';
import './PlanetsWorld.css'; import './PlanetsWorld.css';
/** /**
* PlanetsWorld: Full-screen metaverse for group spaces (planets) * PlanetsWorld: Full-screen metaverse for group spaces (planets)
* Each planet represents a community/group floating in space
*/ */
export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) { export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
const { t } = useTranslation(); const { t } = useTranslation();
@ -17,16 +16,23 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
const mapRef = useRef(null); const mapRef = useRef(null);
const markersRef = useRef([]); const markersRef = useRef([]);
const animationRef = useRef(null); const animationRef = useRef(null);
const planetPositionsRef = useRef(new Map());
const [planets, setPlanets] = useState([]); const [planets, setPlanets] = useState([]);
const [loading, setLoading] = useState(true); const [loading, setLoading] = useState(true);
const [searchQuery, setSearchQuery] = useState(''); const [searchQuery, setSearchQuery] = useState('');
const [hoveredPlanet, setHoveredPlanet] = useState(null); const [hoveredPlanet, setHoveredPlanet] = useState(null);
// Terrain view state // Zoomed planet state
const [zoomedPlanet, setZoomedPlanet] = useState(null); const [zoomedPlanet, setZoomedPlanet] = useState(null);
const [planetPosts, setPlanetPosts] = useState([]); const [isZooming, setIsZooming] = useState(false);
const [terrainLoading, setTerrainLoading] = useState(false);
// Create planet modal
const [showCreateModal, setShowCreateModal] = useState(false);
const [newPlanetName, setNewPlanetName] = useState('');
const [newPlanetDesc, setNewPlanetDesc] = useState('');
const [newPlanetTheme, setNewPlanetTheme] = useState('default');
const [creating, setCreating] = useState(false);
// Fetch planets // Fetch planets
useEffect(() => { useEffect(() => {
@ -56,54 +62,101 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
) )
: planets; : planets;
// Load planet posts when zooming into terrain view // Handle create planet
useEffect(() => { const handleCreatePlanet = async () => {
if (!zoomedPlanet) { if (!newPlanetName.trim() || creating) return;
setPlanetPosts([]); setCreating(true);
return;
const result = await createPlanet({
name: newPlanetName.trim(),
description: newPlanetDesc.trim(),
theme: newPlanetTheme
});
if (result.ok || result.id) {
// Add new planet to list
setPlanets(prev => [result, ...prev]);
setShowCreateModal(false);
setNewPlanetName('');
setNewPlanetDesc('');
setNewPlanetTheme('default');
} else {
alert(result.error || 'Failed to create planet');
} }
setTerrainLoading(true); setCreating(false);
// TODO: Add fetchPlanetPosts API function };
// For now, simulate with empty posts
setTimeout(() => {
setPlanetPosts([]);
setTerrainLoading(false);
}, 500);
}, [zoomedPlanet]);
// Handle zoom into planet terrain // Handle zoom to planet
const handleZoomToPlanet = useCallback((planet) => { const handleZoomToPlanet = useCallback((planet) => {
setZoomedPlanet(planet); if (!mapRef.current || isZooming) return;
}, []);
// Handle back from terrain view const pos = planetPositionsRef.current.get(planet.id || planet.name);
const handleBackFromTerrain = useCallback(() => { if (!pos) return;
setIsZooming(true);
setZoomedPlanet(planet);
if (animationRef.current) {
cancelAnimationFrame(animationRef.current);
animationRef.current = null;
}
mapRef.current.flyTo({
center: [pos.lng, pos.lat],
zoom: 4,
pitch: 60,
bearing: 0,
duration: 1500,
essential: true
});
mapRef.current.once('moveend', () => {
setIsZooming(false);
});
}, [isZooming]);
// Handle zoom out
const handleZoomOut = useCallback(() => {
if (!mapRef.current || isZooming) return;
setIsZooming(true);
mapRef.current.flyTo({
center: [0, 0],
zoom: 0.8,
pitch: 45,
bearing: 0,
duration: 1500,
essential: true
});
mapRef.current.once('moveend', () => {
setZoomedPlanet(null); setZoomedPlanet(null);
}, []); setIsZooming(false);
let bearing = 0;
function animate() {
bearing += 0.03;
if (bearing >= 360) bearing = 0;
mapRef.current?.rotateTo(bearing, { duration: 100 });
animationRef.current = requestAnimationFrame(animate);
}
animate();
});
}, [isZooming]);
// Initialize MapLibre // Initialize MapLibre
useEffect(() => { useEffect(() => {
if (!containerRef.current || loading) return; if (!containerRef.current || loading) return;
const centerLng = 0;
const centerLat = 0;
const map = new maplibregl.Map({ const map = new maplibregl.Map({
container: containerRef.current, container: containerRef.current,
style: { style: {
version: 8, version: 8,
sources: {}, sources: {},
layers: [ layers: [{ id: 'background', type: 'background', paint: { 'background-color': '#050510' } }]
{
id: 'background',
type: 'background',
paint: {
'background-color': '#050510' // Deep space black
}
}
]
}, },
center: [centerLng, centerLat], center: [0, 0],
zoom: 0.8, zoom: 0.8,
pitch: 45, pitch: 45,
bearing: 0, bearing: 0,
@ -114,26 +167,19 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
mapRef.current = map; mapRef.current = map;
map.on('load', () => { map.on('load', () => {
// Add nebula effect // Nebula effect
const nebulaData = createNebulaEffect(); const nebulaData = createNebulaEffect();
map.addSource('nebula', { type: 'geojson', data: nebulaData }); map.addSource('nebula', { type: 'geojson', data: nebulaData });
map.addLayer({ map.addLayer({
id: 'nebula', id: 'nebula', type: 'fill', source: 'nebula',
type: 'fill', paint: { 'fill-color': ['get', 'color'], 'fill-opacity': ['get', 'opacity'] }
source: 'nebula',
paint: {
'fill-color': ['get', 'color'],
'fill-opacity': ['get', 'opacity']
}
}); });
// Add starfield // Starfield
const starsData = createStarfield(800); const starsData = createStarfield(800);
map.addSource('stars', { type: 'geojson', data: starsData }); map.addSource('stars', { type: 'geojson', data: starsData });
map.addLayer({ map.addLayer({
id: 'stars', id: 'stars', type: 'circle', source: 'stars',
type: 'circle',
source: 'stars',
paint: { paint: {
'circle-radius': ['interpolate', ['linear'], ['zoom'], 0, 0.8, 5, 2.5], 'circle-radius': ['interpolate', ['linear'], ['zoom'], 0, 0.8, 5, 2.5],
'circle-color': ['get', 'color'], 'circle-color': ['get', 'color'],
@ -142,20 +188,19 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
} }
}); });
// Create planet markers in orbital rings // Planet markers
const markers = []; const markers = [];
filteredPlanets.forEach((planet, idx) => { filteredPlanets.forEach((planet, idx) => {
const ring = Math.floor(idx / 6); const ring = Math.floor(idx / 6);
const posInRing = idx % 6; const posInRing = idx % 6;
const baseRadius = 25 + ring * 30; const baseRadius = 25 + ring * 30;
const angle = (posInRing / 6) * Math.PI * 2 + (ring * 0.5); const angle = (posInRing / 6) * Math.PI * 2 + (ring * 0.5);
const lng = Math.cos(angle) * baseRadius;
const lat = Math.sin(angle) * baseRadius;
const lng = centerLng + Math.cos(angle) * baseRadius; planetPositionsRef.current.set(planet.id || planet.name, { lng, lat });
const lat = centerLat + Math.sin(angle) * baseRadius;
const el = createPlanetMarker(planet, idx, t);
const el = createPlanetMarker(planet, idx);
el.addEventListener('mouseenter', () => setHoveredPlanet(planet)); el.addEventListener('mouseenter', () => setHoveredPlanet(planet));
el.addEventListener('mouseleave', () => setHoveredPlanet(null)); el.addEventListener('mouseleave', () => setHoveredPlanet(null));
el.addEventListener('click', (e) => { el.addEventListener('click', (e) => {
@ -163,10 +208,7 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
handleZoomToPlanet(planet); handleZoomToPlanet(planet);
}); });
const marker = new maplibregl.Marker({ const marker = new maplibregl.Marker({ element: el, anchor: 'center' })
element: el,
anchor: 'center'
})
.setLngLat([lng, lat]) .setLngLat([lng, lat])
.addTo(map); .addTo(map);
@ -175,7 +217,7 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
markersRef.current = markers; markersRef.current = markers;
// Slow cosmic rotation // Rotation
let bearing = 0; let bearing = 0;
function animate() { function animate() {
bearing += 0.03; bearing += 0.03;
@ -190,13 +232,14 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
if (animationRef.current) cancelAnimationFrame(animationRef.current); if (animationRef.current) cancelAnimationFrame(animationRef.current);
markersRef.current.forEach(({ marker }) => marker.remove()); markersRef.current.forEach(({ marker }) => marker.remove());
markersRef.current = []; markersRef.current = [];
planetPositionsRef.current.clear();
map.remove(); map.remove();
}; };
}, [filteredPlanets, loading, t, handleZoomToPlanet]); }, [filteredPlanets, loading, handleZoomToPlanet]);
return ( return (
<div className="planets-world"> <div className="planets-world">
{/* Search bar with icon and world nav */} {/* Search bar */}
<div className="planets-world-search"> <div className="planets-world-search">
<i className="fa-solid fa-globe search-icon" /> <i className="fa-solid fa-globe search-icon" />
<i className="fa-solid fa-search" /> <i className="fa-solid fa-search" />
@ -222,17 +265,17 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
</div> </div>
</div> </div>
{/* Main canvas */} {/* Canvas */}
<div ref={containerRef} className="planets-world-canvas" /> <div ref={containerRef} className="planets-world-canvas" />
{/* Hovered planet tooltip */} {/* Tooltip */}
{hoveredPlanet && !zoomedPlanet && ( {hoveredPlanet && !zoomedPlanet && (
<div className="planets-world-tooltip"> <div className="planets-world-tooltip">
<div className="tooltip-icon" style={{ background: getPlanetGradient(hoveredPlanet.theme) }}> <div className="tooltip-icon" style={{ background: getPlanetGradient(hoveredPlanet.theme) }}>
<i className="fa-solid fa-globe" /> <i className="fa-solid fa-globe" />
</div> </div>
<div className="tooltip-info"> <div className="tooltip-info">
<div className="tooltip-name">{hoveredPlanet.name || 'Unknown Planet'}</div> <div className="tooltip-name">{hoveredPlanet.name || 'Planet'}</div>
<div className="tooltip-desc">{hoveredPlanet.description || t('worlds.clickToExplore')}</div> <div className="tooltip-desc">{hoveredPlanet.description || t('worlds.clickToExplore')}</div>
<div className="tooltip-stats"> <div className="tooltip-stats">
{hoveredPlanet.member_count || 0} {t('worlds.members')} {hoveredPlanet.theme || 'default'} {hoveredPlanet.member_count || 0} {t('worlds.members')} {hoveredPlanet.theme || 'default'}
@ -241,243 +284,98 @@ export default function PlanetsWorld({ theme, onOpenMap, onOpenIslands }) {
</div> </div>
)} )}
{/* Loading overlay */} {/* Zoomed planet overlay */}
{loading && ( {zoomedPlanet && !isZooming && (
<div className="planets-world-loading"> <div className="planet-zoomed-overlay">
<div className="loading-spinner" /> <div className="planet-zoomed-header">
<p>{t('worlds.loadingPlanets')}</p> <button className="planet-zoomed-back" onClick={handleZoomOut}>
</div>
)}
{/* Planet Terrain View - Full screen when zoomed */}
{zoomedPlanet && (
<div className="planet-terrain-view">
<div className="planet-terrain-header">
<button className="planet-terrain-back" onClick={handleBackFromTerrain}>
<i className="fa-solid fa-arrow-left" /> <i className="fa-solid fa-arrow-left" />
<span>{t('worlds.backToPlanets')}</span> <span>{t('worlds.backToPlanets')}</span>
</button> </button>
<div className="planet-terrain-info"> <div className="planet-zoomed-info">
<h2>{zoomedPlanet.name || 'Planet'}</h2> <h2>{zoomedPlanet.name}</h2>
<span className="planet-terrain-theme">{zoomedPlanet.theme || 'default'}</span> <span>{zoomedPlanet.theme || 'default'}</span>
</div> </div>
<div className="planet-terrain-actions"> <div className="planet-zoomed-actions">
<button className="planet-terrain-action"> <button className="planet-zoomed-action">
<i className="fa-solid fa-users" /> <i className="fa-solid fa-users" />
<span>{zoomedPlanet.member_count || 0}</span> <span>{zoomedPlanet.member_count || 0}</span>
</button> </button>
{authenticated && ( {authenticated && (
<button className="planet-terrain-action planet-terrain-post"> <button className="planet-zoomed-action planet-zoomed-post">
<i className="fa-solid fa-plus" /> <i className="fa-solid fa-plus" />
<span>{t('worlds.postHere')}</span> <span>{t('worlds.postHere')}</span>
</button> </button>
)} )}
</div> </div>
</div> </div>
{/* Terrain canvas with posts */}
<div className="planet-terrain-canvas">
{terrainLoading ? (
<div className="planet-terrain-loading">
<div className="loading-spinner" />
<p>{t('worlds.loadingTerrain')}</p>
</div> </div>
) : (
<PlanetTerrainCanvas
planet={zoomedPlanet}
posts={planetPosts}
/>
)} )}
{/* Create Planet Button */}
{authenticated && !zoomedPlanet && (
<button className="planets-world-create" onClick={() => setShowCreateModal(true)}>
<i className="fa-solid fa-plus" />
<span>{t('worlds.createPlanet')}</span>
</button>
)}
{/* Create Planet Modal */}
{showCreateModal && (
<div className="planet-create-modal-backdrop" onClick={() => setShowCreateModal(false)}>
<div className="planet-create-modal" onClick={e => e.stopPropagation()}>
<button className="planet-create-close" onClick={() => setShowCreateModal(false)}>
<i className="fa-solid fa-xmark" />
</button>
<h2>{t('worlds.createPlanet')}</h2>
<div className="planet-create-form">
<input
type="text"
placeholder={t('worlds.planetName')}
value={newPlanetName}
onChange={e => setNewPlanetName(e.target.value)}
maxLength={50}
/>
<textarea
placeholder={t('worlds.planetDescription')}
value={newPlanetDesc}
onChange={e => setNewPlanetDesc(e.target.value)}
maxLength={200}
/>
<select value={newPlanetTheme} onChange={e => setNewPlanetTheme(e.target.value)}>
<option value="default">Default</option>
<option value="tech">Tech</option>
<option value="gaming">Gaming</option>
<option value="music">Music</option>
<option value="art">Art</option>
<option value="science">Science</option>
<option value="sports">Sports</option>
</select>
<button
className="planet-create-submit"
onClick={handleCreatePlanet}
disabled={!newPlanetName.trim() || creating}
>
{creating ? <i className="fa-solid fa-spinner fa-spin" /> : <i className="fa-solid fa-rocket" />}
<span>{creating ? t('worlds.creating') : t('worlds.createPlanet')}</span>
</button>
</div> </div>
</div> </div>
</div>
)}
{/* Loading */}
{loading && (
<div className="planets-world-loading">
<div className="loading-spinner" />
<p>{t('worlds.loadingPlanets')}</p>
</div>
)} )}
</div> </div>
); );
} }
/** function createPlanetMarker(planet, idx) {
* Planet Terrain Canvas - renders the planet as a large terrain with posts
*/
function PlanetTerrainCanvas({ planet, posts }) {
const canvasRef = useRef(null);
const mapRef = useRef(null);
const themeColors = {
'default': { main: '#9b59b6', accent: '#8e44ad', bg: '#1a0a2e' },
'tech': { main: '#3498db', accent: '#2980b9', bg: '#0a1a2e' },
'gaming': { main: '#e74c3c', accent: '#c0392b', bg: '#2e0a0a' },
'music': { main: '#1abc9c', accent: '#16a085', bg: '#0a2e2a' },
'art': { main: '#e91e63', accent: '#c2185b', bg: '#2e0a1a' },
'science': { main: '#00bcd4', accent: '#0097a7', bg: '#0a2e2e' },
'sports': { main: '#ff9800', accent: '#f57c00', bg: '#2e1a0a' },
};
const colors = themeColors[planet.theme] || themeColors['default'];
useEffect(() => {
if (!canvasRef.current) return;
const map = new maplibregl.Map({
container: canvasRef.current,
style: {
version: 8,
sources: {},
layers: [
{
id: 'background',
type: 'background',
paint: { 'background-color': colors.bg }
}
]
},
center: [0, 0],
zoom: 3,
pitch: 45,
bearing: 0,
attributionControl: false
});
mapRef.current = map;
map.on('load', () => {
// Create planet surface with craters/features
const seed = planet.id || (planet.name || '').charCodeAt(0) || 42;
const surfaceData = generatePlanetSurface(seed, colors.main, colors.accent);
map.addSource('surface', { type: 'geojson', data: surfaceData.terrain });
map.addSource('features', { type: 'geojson', data: surfaceData.features });
// Planet surface
map.addLayer({
id: 'surface',
type: 'fill',
source: 'surface',
paint: {
'fill-color': colors.main,
'fill-opacity': 1
}
});
// Surface features (craters, mountains)
map.addLayer({
id: 'features',
type: 'circle',
source: 'features',
paint: {
'circle-radius': ['get', 'size'],
'circle-color': ['get', 'color'],
'circle-opacity': ['get', 'opacity']
}
});
// Add posts as markers on the terrain
posts.forEach((post, idx) => {
const angle = (idx / Math.max(posts.length, 1)) * Math.PI * 2;
const radius = 0.01 + Math.random() * 0.02;
const lng = Math.cos(angle) * radius;
const lat = Math.sin(angle) * radius;
const el = document.createElement('div');
el.className = 'terrain-post-marker planet-post-marker';
el.innerHTML = `
<div class="terrain-post-icon" style="background: linear-gradient(135deg, ${colors.main}, ${colors.accent})">
<i class="fa-solid ${post.media_type === 'video' ? 'fa-video' : post.media_type === 'image' ? 'fa-image' : 'fa-file-alt'}"></i>
</div>
<div class="terrain-post-title">${(post.title || post.caption || '').slice(0, 30)}...</div>
`;
el.addEventListener('click', () => {
window.dispatchEvent(new CustomEvent('sw:openPostDetail', { detail: { post } }));
});
new maplibregl.Marker({ element: el, anchor: 'bottom' })
.setLngLat([lng, lat])
.addTo(map);
});
});
return () => {
map.remove();
};
}, [planet, posts, colors]);
return <div ref={canvasRef} className="planet-terrain-map" />;
}
/**
* Generate planet surface GeoJSON
*/
function generatePlanetSurface(seed, mainColor, accentColor) {
const rng = seededRandom(seed);
const numPoints = 32;
const surfacePoints = [];
for (let i = 0; i < numPoints; i++) {
const angle = (i / numPoints) * Math.PI * 2;
const radius = 0.03 + rng() * 0.01;
surfacePoints.push([Math.cos(angle) * radius, Math.sin(angle) * radius]);
}
surfacePoints.push(surfacePoints[0]);
// Generate craters and features
const features = [];
const featureCount = 20 + Math.floor(rng() * 15);
for (let i = 0; i < featureCount; i++) {
const angle = rng() * Math.PI * 2;
const radius = rng() * 0.025;
const lng = Math.cos(angle) * radius;
const lat = Math.sin(angle) * radius;
const type = rng();
let color, size, opacity;
if (type < 0.4) {
// Crater
color = accentColor;
size = 3 + rng() * 4;
opacity = 0.6;
} else if (type < 0.7) {
// Mountain/ridge
color = mainColor;
size = 2 + rng() * 3;
opacity = 0.8;
} else {
// Glowing spot
color = '#ffffff';
size = 1 + rng() * 2;
opacity = 0.4;
}
features.push({
type: 'Feature',
geometry: { type: 'Point', coordinates: [lng, lat] },
properties: { color, size, opacity }
});
}
return {
terrain: {
type: 'Feature',
geometry: { type: 'Polygon', coordinates: [surfacePoints] }
},
features: { type: 'FeatureCollection', features }
};
}
/**
* Seeded random number generator
*/
function seededRandom(seed) {
let s = seed;
return function() {
s = (s * 9301 + 49297) % 233280;
return s / 233280;
};
}
/**
* Create a stylized planet marker element
*/
function createPlanetMarker(planet, idx, t) {
const el = document.createElement('div'); const el = document.createElement('div');
el.className = 'planet-marker'; el.className = 'planet-marker';
@ -491,7 +389,6 @@ function createPlanetMarker(planet, idx, t) {
'sports': ['#ff9800', '#f57c00'], 'sports': ['#ff9800', '#f57c00'],
}; };
const colors = themeColors[planet.theme] || themeColors['default']; const colors = themeColors[planet.theme] || themeColors['default'];
const memberCount = planet.member_count || 0;
el.innerHTML = ` el.innerHTML = `
<div class="planet-marker-inner" style="animation-delay: ${(idx % 8) * 0.4}s;"> <div class="planet-marker-inner" style="animation-delay: ${(idx % 8) * 0.4}s;">
@ -503,32 +400,22 @@ function createPlanetMarker(planet, idx, t) {
</radialGradient> </radialGradient>
<filter id="planet-glow-${idx}"> <filter id="planet-glow-${idx}">
<feGaussianBlur stdDeviation="6" result="blur"/> <feGaussianBlur stdDeviation="6" result="blur"/>
<feMerge> <feMerge><feMergeNode in="blur"/><feMergeNode in="SourceGraphic"/></feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter> </filter>
</defs> </defs>
<!-- Ring -->
<ellipse cx="60" cy="60" rx="55" ry="18" fill="none" stroke="${colors[0]}" stroke-width="4" opacity="0.5" transform="rotate(-25 60 60)"/> <ellipse cx="60" cy="60" rx="55" ry="18" fill="none" stroke="${colors[0]}" stroke-width="4" opacity="0.5" transform="rotate(-25 60 60)"/>
<!-- Planet body -->
<circle cx="60" cy="60" r="38" fill="url(#pg-${idx})" filter="url(#planet-glow-${idx})"/> <circle cx="60" cy="60" r="38" fill="url(#pg-${idx})" filter="url(#planet-glow-${idx})"/>
<!-- Highlight -->
<ellipse cx="48" cy="48" rx="12" ry="8" fill="rgba(255,255,255,0.25)" transform="rotate(-30 48 48)"/> <ellipse cx="48" cy="48" rx="12" ry="8" fill="rgba(255,255,255,0.25)" transform="rotate(-30 48 48)"/>
</svg> </svg>
<div class="planet-marker-label"> <div class="planet-marker-label">
<span class="planet-marker-name">${planet.name || 'Planet'}</span> <span class="planet-marker-name">${planet.name || 'Planet'}</span>
<span class="planet-marker-meta">${memberCount} members</span> <span class="planet-marker-meta">${planet.member_count || 0} members</span>
</div> </div>
</div> </div>
`; `;
return el; return el;
} }
/**
* Get planet gradient for backgrounds
*/
function getPlanetGradient(theme) { function getPlanetGradient(theme) {
const gradients = { const gradients = {
'default': 'linear-gradient(135deg, #9b59b6, #8e44ad)', 'default': 'linear-gradient(135deg, #9b59b6, #8e44ad)',
@ -542,9 +429,6 @@ function getPlanetGradient(theme) {
return gradients[theme] || gradients['default']; return gradients[theme] || gradients['default'];
} }
/**
* Create starfield GeoJSON
*/
function createStarfield(count) { function createStarfield(count) {
const features = []; const features = [];
for (let i = 0; i < count; i++) { for (let i = 0; i < count; i++) {
@ -563,9 +447,6 @@ function createStarfield(count) {
return { type: 'FeatureCollection', features }; return { type: 'FeatureCollection', features };
} }
/**
* Create nebula effect GeoJSON
*/
function createNebulaEffect() { function createNebulaEffect() {
const features = []; const features = [];
const nebulaColors = [ const nebulaColors = [
@ -575,16 +456,12 @@ function createNebulaEffect() {
{ color: 'rgba(26, 188, 156, 0.08)', x: 80, y: 50 }, { color: 'rgba(26, 188, 156, 0.08)', x: 80, y: 50 },
]; ];
nebulaColors.forEach((nebula, i) => { nebulaColors.forEach((nebula) => {
const coords = []; const coords = [];
const numPoints = 32; for (let j = 0; j <= 32; j++) {
for (let j = 0; j <= numPoints; j++) { const angle = (j / 32) * Math.PI * 2;
const angle = (j / numPoints) * Math.PI * 2;
const radius = 60 + Math.random() * 30; const radius = 60 + Math.random() * 30;
coords.push([ coords.push([nebula.x + Math.cos(angle) * radius, nebula.y + Math.sin(angle) * radius]);
nebula.x + Math.cos(angle) * radius,
nebula.y + Math.sin(angle) * radius
]);
} }
features.push({ features.push({
type: 'Feature', type: 'Feature',