Problem: Map position drifted north/higher on each reload because bounds.getCenter() returns a visually offset center when pitch is applied Solution: - Use map.getCenter() for accurate geographic center (not affected by pitch) - Save and restore bearing (rotation) along with pitch - Store: lat, lon, zoom, pitch, bearing Before: bounds.getCenter() → visual center (offset by 3D tilt) After: map.getCenter() → true geographic center This ensures the map returns to the exact same position after reload, regardless of the 3D tilt angle. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> |
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| utils | ||
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| README.md | ||
| deploy.sh | ||
| eslint.config.js | ||
| index.html | ||
| logo-master.png | ||
| package-lock.json | ||
| package.json | ||
| vite.config.js | ||
README.md
React + Vite
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This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
Currently, two official plugins are available:
- @vitejs/plugin-react uses Babel (or oxc when used in rolldown-vite) for Fast Refresh
- @vitejs/plugin-react-swc uses SWC for Fast Refresh
React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see this documentation.
Expanding the ESLint configuration
If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the TS template for information on how to integrate TypeScript and typescript-eslint in your project.